Saturday, 27 September 2008

How is camerawork used in this clip of Heroes Roulette

The scene starts with a close up shot of a roulette wheel which also becomes the master shot. This then tilts and tracks to a two shot which shows the two main characters. The roulette wheel represents the idea that there may be an element of gambling involved in this scene.

There is then a low angle shot of the dealer which is to show that she is in control of the game. However this is also used to show the perspectives of the characters sitting at the table. When one of the characters concentrates, the camera zooms in on him. This is to mark his power and to show that this character is going to have some relevance to what happens next. The camera then jumps to a close up shot of his face to show his intense concentration on what he is trying to do.

When time stops there is a deep focus shot from behind the wheel. This is to help show the stopping of time. The camera then tracks the character as he walks around the table. The shot shows a lot of the setting which is to show everybody standing still in the background. This is to emphasize the special effects being used. The master shot of the roulette wheel is used again to show that he won the game.
The characters are shown in a two shot, until they begin to have disagreements. Then the shots switch to individual close ups. However when the problem is resolved, two shots are used to present the characters once again.

Camerawork is used in Heroes to represent a disagreement of characters but also to show special effects that have been used. These shots help the audience to understand what is happening and helps make the drama more realistic.

1 comment:

Mr Shaikh said...

Hi Pip - see if you can untangle my email below!

From: Adam.Shaikh@stcm.torbay.sch.uk [Adam.Shaikh@stcm.torbay.sch.uk] Sent: Tue 11/11/2008 4:14 PM
To: 03philip.fletcher@st-cuthbertmayne.torbay.sch.uk
Cc:
Subject: Filtered: RE: Games testing?
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Hi Pip

I fell into actual games testing by accident! I only made it for 3 =
months before getting bored and strained eyes, before deciding to move =
on.

These days, the UK gaming market is worth millions. There are now more =
opportunities and ways into it.

There are different ways to 'review':=20
- as a games developer
- as a games critic

For developing, we need to find you a suitable company who will allow =
you to shadow and work on some programming. I suggest we look in the =
local area first.

For critiquing, it will be a case of setting up your own reviews site =
and getting known to games companies, so that you get plenty of freebies =
for reviews.

You could also become a social commentator and satirist through the =
gaming industry (see 'pure pwnage').

Let me know what you're thinking about doing.

Cheers

Adam Shaikh
Head of Media Studies
St Cuthbert Mayne School



From: Philip FLETCHER =
[mailto:03philip.fletcher@st-cuthbertmayne.torbay.sch.uk]
Sent: Tue 11/11/2008 12:10 AM
To: adam.shaikh@st-cuthbertmayne.torbay.sch.uk
Subject: Games testing?
=20
Sir I very briefly remember hearing that you used to review video=20
games. Do you think you could elaborate on what you actually did, as it=20
sounds like something i would be interested in pursuing myself.=20
Any information would be greatly appreciated, thanks.
..